Strides Octopus - Version 3.1.6
Download Strides Octopus 3.1.6!
October 2010 Release
Version 3.1.6 has been released with many important fixes implemented, especially in the script editor and data source areas.
In 3.1.6, the content assistant is no longer as irritating as before and cached values are now easily accessible. Other usability issues have been fixed as well. One of them for example, is the focal point of the instructions selector which erroneously remains focused even when it’s done.
I’ll list the other major and minor fixes in the release notes here.
Installation
Simply run the MSI installer file!
Supported Platforms:
- Windows 2000, Windows XP, Windows Vista, Windows 7
- Requires DirectX9.0c runtime (for Win XP/2000 users may need to download or update your DirectX) (previous version will do with DirectX 9.0b runtime)
Requirements:
- 256MB RAM minimum
- 16MB Video RAM
- An average 3d-capable video card
- DirectSound compatible sound card
- Video Resolution: 1024×768 and above recommended
- 32-bits color
Package:
- Strides Octopus v3.1.6 (Main Editor)
- Strides Script IDEĀ (Main Orchestrator IDE)
- Utilities
- Data and Object Repository
- StridesLib Game Application (December 2009 edition)
How to run:
1) Run the executable in editorStridesOctopus.exe (main installation directory)
or alternatively, run using the shortcut icon to Strides Octopus on your desktop
2) Click on Game Project (file menu)
3) Select Open Game Project
4) Select Demo.GEP, click on Open Game Project
5) Click on Scripts -> Strides Script IDE
6) Press Ctrl+F5 or Build -> Run to run the game
Either that, you can make use of the wizard to help you through. Simply move your mouse over to any of the major components to begin. From there, general actions that are available to you will pop up.
In this case:
1) Move your mouse cursor over “Game Projects” icon
2) Click on “Open Existing Game Project” button when it appears
3) Select Demo.GEP, click on Open Game Project
4) Click on Yes when prompted
5) Press Ctrl+F5 or Build -> Run to run the game.
How to edit:
Why not just try tweaking the existing scripts? You’ll find that it’s actually quite easy to use.
Notes:
This is a down-scaled version of the actual editor. The difference is in the number of instructions exposed to you. The full-scale editor will include all 3D instructions and complex script management instructions.
This is a specially modified freeware version for all to try it out and hopefully, provide any feedbacks. It does have some features that will be blocked out by our new licensing engine in future releases.
Updates:
Script IDE has been revamped and released as v4.2. As compared to v3.4, there’re many new helper features, proper application flow correct, tons of bug fixes and a new HTML documentation for exposed instructions.
HTML documentations are still incomplete and will be updated from time to time to reflect progress and changes. Please bear with me for now.
See release notes here.
- Permalink
- Admin
- 8 Jul 2009 1:47 PM
- Comments (0)



