Strides Octopus TutorialsFiled Under: Tutorials, Weekly Tuesday Dose of goodness
From now on, we’ll be talking about how to make full use of Strides Octopus to develop game assets and games.
Here’s the agenda planned for the tutorial in terms of Series:
1) Strides Octopus - Initiate (Setup)
2) Strides Octopus - Basic (Animations and Sounds)
3) Strides Octopus - Intermediate (Basic 2D shooter game)
4) Strides Octopus - Advanced (Complete level-based 2D shooter game)
5) Strides Octopus - Expert (Introduction to 3D world)
On top of that, on some weeks, we’ll talk about the rational of certain Script Instructions and why they’re there, how they work, what to look out for and what you to know other than the information available in the documentations.
Status
As of now, the tutorials are still being prepared as the Strides Octopus is going through its own upgrading. The instruciton documentations are still being prepared as we speak. However all that will take time and I’ll periodically update everyone (not just on Tuesdays).
Once the tutorials and documentations are up, I’ll revert to post Tuesday’s weekly strictly on Tuesdays only.
Please be patient for now.
Important!
The targeted Strides Octopus version for the tutorials will be Strides Octopus 3.1.4 as there’ll be some changes to the creation of the project initialization steps.
The current Strides Octopus version as of now is Strides Octopus 3.1.3.
Regards,
Jeremy
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- 6 Oct 2009 11:54 AM
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