Archive for the ‘Discussion’ Category
Dear all,
Due to my commitments to my country, I’ve to excuse myself for the next 2 weeks starting from 1st of March.
I’ll only resume posting after the 13th of March. Meanwhile, please feel free to ask me questions by leaving comments. I’ll try my best to answer them when I return.
Seriously, I don’t know how many people have been reading my posts. But for those who has been reading them, I really appreciate your time doing so. Thanks!
Regards,
Jeremy
Hi all,
Today we’ll begin talking about memory management in Java, C# and C++. This article will be focused more on C++’s memory management as in knowing your memory usage and which type of memory is being used at which stage.
Since Java and C# has several differences in the way they handle their memory, this article will only mention specifics in C++, also on the high-level understanding.
Memory management is something that one has know to a certain extent regardless of the programming language used. Why?
Read on…
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Hi all,
This week I have a little special article for you guys. Instead of talking about what I feel, I’m going to share something that I’ve done instead. And yes, it’s related to problem solving.
This problem is a direct problem I have in the game - Jedi Wing 2 that I’m currently developing.
Wanna know more? Read on…
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Sometimes it’s possible to resolve a problem by looking near for resources instead of building it by your own. This depends on the problem context and domain as well as time limits.
A lot of time, due to lack of time, people make a hasty decision to use whatever they have in their nearest range to try to resolve a certain problem.
This is a bad habit. But we’ll not talk in depth about this just yet.
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This was supposed to be published yesterday, but I was simply too tired and so therefore, here it is today. My apologises for the delay.
Previously I’ve talked about how 2D sprites in 3D rendering can be an ass right? Well, that’s just the tip of the iceberg.
Meet - SPRITE ANCHORS!
What’s an anchor? It’s basically to tell people if I call a sprite at X and Y position, the starting point will be at one of the 9 possible locations of the square frame.
So where are the 9 locations and what’s so ass about Anchoring?
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Yeah, StridesLib has been facing with some wierd time control issues with its cTimer class for a long long long time. So why hasn’t it blown up in its games yet? That’s because, no one really bothers! Yeah, as long as the timer doesn’t screw up their game or make them lose unfairly, I doubt I’ll ever get complaints.
So what’s so damned wrong with cTimer? Check it out!
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This article is an continuation from Problem Solving : Elimination.
What’s priorization? Basically, that is to define and allocate priority or urgency to 1 or more sub-problems. In order to prioritize, we first need to establish the root cause of the problem.
Sometimes, putting problems on an equation do help providing high level visibility. I’m not talking abt emotional quotient related problems here.
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Problem solving is a technique we have to use in our everyday life. Whether if it’s to calculate change or make a measurement, it’s all meant to solve a particular problem.
Today, we’re going to look at problems from the angle of how to use techniques within problem solving itself. Of course, one might ask if they’re really looking at the right problem, asking the right questions but we’ll not be talking about that in this article.
We’ll instead, talk about Problem Solving using Elimination methodolgy.
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This article is aimed toward the mentality of some people who are not only pessimists, they’re also disruptive as well.
In my opinion, I seriously do hate it when I’m doing something, say, preparations for my wedding dinner and someone just comes in and say not only negative things, but also things that are discouraging.
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This article is aimed at sharing with people, this sensation caused by a brainwave or a “stroke of genius” which feels like enlightenment of a certain matter to a context.
The feeling of enlightenment on a subject, typically, one might use “Eureka!” as an exclamation. However, this can be a dangerous and disruptive behavior. How so?
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