Strides Editor Flow FinalizedFiled Under: Strides Octopus, Updates
It has been a long time since the fundamental logic of BBLib Script is being revised. Till now, BBLib Script aka Strides Script has served as a solid foundation for pure logical business/game flows, paving a path towards reducing the amount of coding required to develop a game.
Enough of history - here’s the finalized flow for BBLib 2nd Iteration:
(This is based entirely on a single script that was already activated)
while(objectives are not met)
{
if(conditions are met)
reset negative flow action to the first action
execute 1 action from the positive action list
else
execute 1 action from the negative flow action list
}
Strides Editor Suite may be nicked named as Strides Octopus
Why? Because Strides Editor Suite consists of tools that is like working in many different directions to create game contents that can be combined into a single playable product. Much alike an Octopus that works its 8 legs together to propel it forward.
This name is still under consideration and might be considered for BBLib 3rd Iteration aka StridesLib.
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- 16 Sep 2008 8:37 AM
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